Tour | FnF 2021 Statistics |
Mission | NW - Winter - Cappy |
Type | S.E.5a |
Payload | 7.69 x 788 + 20LB x 4 |
Fuel | 49% |
Coalition | Triple Entente |
Country | France |
Date start | 20.04.2021 17:46 |
Date end | 20.04.2021 17:53 |
Flight time | 5 minutes 47 seconds |
Ratio | 0.40 |
Status | shotdown (wounded) |
Bullets fired | 19 |
Bullets hits | 0 |
Gun Accuracy | 0% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 4 |
Hits Bombs | 0 |
Bomb Accuracy | 0% |
Score | 0 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 0 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 0 |
AA MachineGuns | 0 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
20.04.2021 17:46:21
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Luke Hunter2 [S.E.5a] was respawned |
20.04.2021 17:46:57
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Luke Hunter2 [S.E.5a] take off |
20.04.2021 17:49:01
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AI [Turret Halberstadt CL.II] has damaged (0.018) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:02
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AI [Turret Halberstadt CL.II] has wounded (0.25) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:02
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AI [Turret Halberstadt CL.II] has damaged (0.034) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:08
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AI [Turret Halberstadt CL.II] has damaged (0.005) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:08
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AI [Turret Halberstadt CL.II] has damaged (0.01) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:08
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AI [Turret Halberstadt CL.II] has damaged (0.011) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:09
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AI [Turret Halberstadt CL.II] has damaged (0.008) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:09
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AI [Turret Halberstadt CL.II] has damaged (0.015) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:22
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AI [Turret Halberstadt CL.II] has damaged (0.019) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:22
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AI [Turret Halberstadt CL.II] has wounded (0.25) Luke Hunter2 [S.E.5a] |
20.04.2021 17:49:22
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AI [Turret Halberstadt CL.II] has damaged (0.033) Luke Hunter2 [S.E.5a] |
20.04.2021 17:52:08
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Luke Hunter2 [S.E.5a] has damaged (0.005) |
20.04.2021 17:52:12
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Luke Hunter2 [S.E.5a] has damaged (0.005) |
20.04.2021 17:52:15
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Luke Hunter2 [S.E.5a] has damaged (0.005) |
20.04.2021 17:52:18
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Luke Hunter2 [S.E.5a] has damaged (0.005) |
20.04.2021 17:52:20
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Luke Hunter2 [S.E.5a] has damaged (0.005) |
20.04.2021 17:52:22
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Luke Hunter2 [S.E.5a] has damaged (0.815) |
20.04.2021 17:52:22
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Luke Hunter2 [S.E.5a] was disabled |
20.04.2021 17:52:44
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Luke Hunter2 [S.E.5a] crashed on the ground |
20.04.2021 17:53:13
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Luke Hunter2 [S.E.5a] has finished |